Qt Slot Sender
Introduction
Qt Network provide tools to easily use many network protocols in your application.
TCP Client
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To create a TCP connection in Qt, we will use QTcpSocket. First, we need to connect with connectToHost
.
So for example, to connect to a local tcp serveur: _socket.connectToHost(QHostAddress('127.0.0.1'), 4242);
Then, if we need to read datas from the server, we need to connect the signal readyRead with a slot. Like that:
and finally, we can read the datas like that:
To write datas, you can use the write(QByteArray)
method:
So a basic TCP Client can look like that:
main.cpp:
mainwindow.h:
mainwindow.cpp:
mainwindow.ui: (empty here)
TCP Server
Create a TCP server in Qt is also very easy, indeed, the class QTcpServer already provide all we need to do the server.
First, we need to listen to any ip, a random port and do something when a client is connected. like that:
Qt Signal Slot Sender
Then, When here is a new connection, we can add it to the client list and prepare to read/write on the socket. Like that:
The stateChanged(QAbstractSocket::SocketState)
allow us to remove the socket to our list when the client is disconnected.
So here a basic chat server:
main.cpp:
Qt Connect Signal Slot
mainwindow.h:
mainwindow.cpp:
(use the same mainwindow.ui that the previous example)